The World of Arthra
The year is 1946, but not as you know it. Arthra stands as a world much like our own, but one where history has diverged in a way that has brought both remarkable progress and chilling new secrets. This is a world in the grip of a technological golden age, scarred by recent wars, and yearning for stability.
Among the sprawling nations of Arthra, one has risen to quite the prominence: the Aurathen Republic. It is a nation of innovation and ambition, but also of secrets - secrets that could alter the very course of history and shake the world to its foundations.
Player Characters
Sessions
| 001_20250106 |
Necessity finds a group of unlikely companions coming together to undertake a dangerous mission on a distant world with little hope of returning home safely |
| 002_20250116 |
Using stealth and a bit of luck. The strike team managed to slip into the Kaeltharan Veil Encampment undetected and swiftly dispose of the guards, giving them a moment to gather their wounded prizes. After a quick distraction and a hot pursuit, the group found themselves racing against the clock as Veil forces began to arrive at the portal. Decyphering the combination before they were overwhelmed, the group found themselves being whisked away just as the main force began to descend upon them |
| 005_20250225 |
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| 004_20250207 |
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| 003_20250126 |
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| 006_20250304 |
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| 007_20250319 |
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Factions
People
Places
Items
Bestiary
| Veil Initiate |
"Gaunt fanatics, devoid of personal possession in a sign of devotion to The Veil" |
| Veilborn |
"The populous rank and file bodies of The Veil. Lightly equipped, but dangerous in numbers" |
Custom rules